Climbing       away from the valley on Lake Mountain's Bugs Bunny. Trail pics and       review based on multiple rides by Bruce       with latest update March 21, 2026.
Climbing away from the valley on Lake Mountain's Bugs Bunny. Trail pics and review based on multiple rides by Bruce with latest update March 21, 2026.
Eagle Mountain - East Trails
Rock-a-Billy, Cow Tracks, Bugs Bunny, Jackrabbit, Roadrunner, 
Rocket Powered Roller Skates, Hog Rider, Hunting Wabbit
Wile E Coyote, Cropduster, Gunslinger

This trail page discusses the trails on the west-facing slope of northern Lake Mountain within the extensive Eagle Mountain trail system.

Note that a quick description of major Eagle Mountain trails can be found on the Eagle Mountain Overview Page. Full descriptions of area trails are found on pages for the northern Eagle Mountain trails, the Eagle Mountain Race Loop, the Mountain Ranch Bike Park, the Lake Mountain East Ridgeline route, the Hidden Valley Trailhead loops, the Hickman Hill Practice loops, the Treadstone-area (Prayer Flag hill) trails, and the south Eagle Mountain trails.

The elevation of these trails ranges from a low of 5000 feet on the north side to a high of 5600 feet on the south. The area tends to stay dry, so Eagle Mountain can often be biked in the winter with a standard XC bike. It also dries quickly after storms, and is the go-to bad-weather ride for Utah County and Salt Lake County riders.
Bruce cruises on the Jackrabbit trail.
Bruce cruises on the Jackrabbit trail.
Typical stunt. On Rock-a-Billy, you can launch at speed to clear the entire down...
Typical stunt. On Rock-a-Billy, you can launch at speed to clear the entire downslope of the rock, or at lower speed follow the rock contour to do a simple drop from the far end.
There's currently around 30 miles of trail at Eagle Mountain, with more added yearly. Most trails would be classified intermediate but can be easily done by an experienced beginning rider. A few trails have stunts such as ledge drops, ladders, and gap jumps. (These have ride-arounds.)

There are countless riding options, as the trails branch and cross over. There's no "best loop" here, although most riders consider the ride incomplete if they don't hit the prayer flags at the top of the knoll on Treadstone .

Trailheads
Parking lot, looking southeast.
Parking lot, looking southeast.
Hidden Hollow

The paved Hidden Hollow trailhead has a bathroom, water, and room for over 40 vehicles. Westbound on SR-73 from Redwood Road (11600 West) in Lehi or from the Mountain View Corridor, turn left at the stop light onto The Ranches Parkway. At Pony Express Parkway, turn right. The road will veer a bit south (left), then back west (right) as you get one mile from Ranches Parkway. At the traffic light before Hidden Hollow Elementary, turn left and drive uphill 0.3 miles. Turn left into the parking lot.

Rock-a-Billy is the usual route to the trails of Lake Mountain. The entry is at the northeast (upper) corner of the parking area.

A doubletrack across the road to the west will take you to the Hickman Hill loops (and to Supersonic, Cracker Jack, and Given-to-Fly southbound, plus Creed and Brass Monkey northbound).

Looking down on the race staging area from Treadstone.
Looking down on the race staging area from Treadstone.
Rockpile race staging area
On Pony Express Parkway heading west, turn left to the Hidden Canyon road at 1.1 miles from Ranches Parkway. Continue up the paved road until it turns into dirt. Keep generally left and heading southeast at any road forks, staying just below the slope of the hill on your left. When you reach a rockpile followed by a broad open area with several dirt roads forking away at mile 1.3 from Pony Express Parkway, you're there. The northern trails are most easily reached by taking Deer Tracks to Cracker Jack, just up the hill west of the staging area.
Hidden Canyon Trail
Looking northeast from Hidden Canyon.
Looking northeast from Hidden Canyon.
The Hidden Canyon trail starts at the northeastern corner of the Hidden Hollow parking area. It climbs the hill to the area above the Mountain Ranch bike park, connecting to Rock-a-Billy, Ridgeline/Cow Tracks, and Golden Eagle. From the trailhead, there's an initial stiff climb, then a traverse around the north side of Lake Mountain toward the bike park where there are nice views to the north and east.
Hidden Canyon is 0.7 miles in length, with 200 feet of elevation change. There will be a couple of man-made tech features to roll over (or roll around). The trail has a few rock outcrops, but overall it's intermediate in tech requirement. The grade on the initial climb is 200 vertical in 0.4 miles, which is very manageable by an intermediate rider.
View from Hidden Canyon as we pass above the homes of Eagle Mountain.
View from Hidden Canyon as we pass above the homes of Eagle Mountain.
Climbing up from the intersection with Rock-a-Billy,       heading for the bike park.
Climbing up from the intersection with Rock-a-Billy, heading for the bike park.
At the western end of the Hidden Canyon trail (also known as Hidden Valley trail and as Ridgeline trail) there's a 5-way intersection just before the trail reaches the paved trail near the elementary school. In spring 2026, the trails are still unlabeled. Here's the layout if you arrived from the bike park:
Trail going downhill northwest = continued Ridgeline (Hidden Canyon)
Hard right = Lookout Connector (dead-ends at gate above subdivision)
Medium left = Rock-a-Billy (from which you can catch Old Town Road)
Hard left = Stairway to Heaven (climb to top of trailhead DH rides)

And if you're climbing up Hidden Canyon the layout is left to right: Lookout, Hidden Canyon, Stairway to Heaven, Rock-a-Billy.

Rock-a-Billy
Southbound early on Rock-a-Billy. Junipers occasionally obscure the sight lines,...
Southbound early on Rock-a-Billy. Junipers occasionally obscure the sight lines, so be cautious about riders coming the other way!

Rock-a-Billy is the main north-south path for the northern half of Lake Mountain. It extends from the 5-way trail fork above Pony Express Parkway to (combined with Cow Tracks) the Rockpile race parking area.

Rock-a-Billy forks to the right (south) from western Hidden Canyon after 0.2 miles of fairly stiff climbing. It rolls up and down, but generally climbs, as it traverses the western slope of Lake Mountain. The trail ends on Cow Tracks just above the Rockpile trail parking area.

From the Hidden Canyon origin to its end on Cow Tracks, Rock-a-Billy is 1.1 miles long. From north to south it gains 200 feet elevation, but with a climbing total of 300 vertical feet. The ride is easier-intermediate, with nicely banked turns and a few jumps that you can ride around. There will be nice views in both directions.
View south as little yellow flowers fill the meadows.
View south as little yellow flowers fill the meadows.
Looking north on Rock-a-Billy at the connector trail down to the parking lot (se...
Looking north on Rock-a-Billy at the connector trail down to the parking lot (seen at far left).
Rock-a-Billy can also be reached from the paved Hidden Hollow trailhead via a short connector. The connector splits 1/10th mile uphill from parking. Left takes you northbound toward the Hidden Canyon trail for a link to the bike park, while the right limb joins Rock-a-Billy southbound to Cow Tracks.
The middle portion of Rock-a-Billy splits into an uphill branch (keep left if climbing), and a downhill branch (also keep left if descending). The split section is 0.3 miles in length. The marking can be a little hard to see (try to read the trail sign in the photo), but the Lake Mountain Trails folk are placing new weatherproof trail-post markers as quickly as they can.
Approaching the up/down trail split when climbing       south.
Approaching the up/down trail split when climbing south.
The final grunt before joining Cow Tracks can be       brutal.
The final grunt before joining Cow Tracks can be brutal.
After a bit of tough bumpy climbing, Rock-a-Billy joins Cow Tracks for a combined route down to the Rockpile (race loop) parking. Keep right at the intersection. As you hit ATV path, Bugs Bunny is straight across. Veer to the right, cross the parking area, and find Deer Tracks if you're hitting the Treadstone and Prayer Flags area.
Rockaround
Approaching the Rock-around trail fork when       southbound on Rock-a-Billy.
Approaching the Rock-around trail fork when southbound on Rock-a-Billy.
Rock-around is an alternate line off southbound Rock-a-Billy. Because the trail fork is on the uphill-only side of the split trail, you'll only see it if you're climbing. The fork is at mile 0.3 from the trail split, only 100 yards from where it rejoins the descending trail. Rock-around rejoins Rock-a-Billy, so it doesn't take you anywhere new. It's just an alternate.

In spring 2026, the fork is unmarked. Veer to the left uphill from Rock-a-Billy to start Rock-around.

Rock-around is 0.2 miles in length. In tech difficulty it's about equal to Rock-a-Billy.

Poon Panther joins Rock-around just before Rock-around rejoins Rock-a-Billy. Don't try to climb up Poon Panther. It's a very steep slippery DH trail that originated on the ATV track up on the ridgeline.

At the south end of Rock-around, merge onto Rock-a-Billy.

Typical trail on Rock-around.
Typical trail on Rock-around.
Poon Panther
Slippery and steep.
Slippery and steep.
Poon Panther is a less-popular short DH trail that starts on the ridgeline doubletrack at the top of the Lake Mountain ridge. You need to ride the ATV track from a spot where it connects to bike trail (for example, Stairway to Heaven)  and find the DH trail when you pass by.
On the way down, Poon Panther will cross Cow Tracks. So if you're OK with a short ride but not OK with an ATV ride, you can fork off Cow Tracks to hit it.

The Panther is 0.2 miles long with a drop of 100 feet.

Looking back uphill from a spot where you can pick       your limestone drop-off.
Looking back uphill from a spot where you can pick your limestone drop-off.
Ridgeline to Cow Tracks
The entry bridge to Cow Tracks remind us that theres some slightly more tech rid...
The entry bridge to Cow Tracks remind us that there's some slightly more tech riding ahead -- especially if you decide to do a little lap around the Ridgeline Flow trail.

When climbing Hidden Canyon, at mile 0.7 you'll cross a doubletrack. 100 feet later take the right fork, then cross the doubletrack again, going over the wooden entry bridge. You're now on the combined Ridgeline and Cow Tracks trail. Start climbing southbound, then after 0.2 miles keep right to stay on Cow Tracks as Ridgeline climbs uphill. (You can also reach Cow Tracks from the Mountain Ranch Bike Park . See the map.)

Cow Tracks is 0.8 miles long, contouring the hillside on its way to the Rockpile parking area. When southbound, the trail will get steep for a while, but it's still a very ride-able pitch. The rocks ride nicely, so a strong intermediate should have no problem grinding right up. The trail then levels out and rolls along the west face of the hill as you head south. It joins Rock-a-Billy as it descends to the east side of the Rockpile parking area.
To continue south on singletrack, take Bugs Bunny, just across the dirt road from the bottom of Cow Tracks near the rockpile parking/staging area.
The steepest spot is the climb just before the Ridgeline trail fork. Theres both...
The steepest spot is the climb just before the Ridgeline trail fork. There's both embedded and loose rock, but it's very do-able.
Bugs Bunny
Climbing away from the rockpile parking on Bugs Bunny.
Climbing away from the rockpile parking on Bugs Bunny.
Bugs Bunny is a welcome singletrack route from the rockpile parking (event staging area) up to the ridgeline of Lake Mountain. It then turns south to connect to the doubletrack portion of Jackrabbit known as Paintball City. Bugs Bunny is 0.6 miles in length, with around 200 feetBugs Bunny is a welcome singletrack route from the rockpile parking (event staging area) up to the ridgeline of Lake Mountain. It then turns south to connect to the doubletrack portion of Jackrabbit known as Paintball City, then on to the Flintstone viewpoint, La Gringa, and Jackrabbit. Bugs Bunny is 1.0 miles in length, with around 200 feet of climbing and 75 feet of descending when done north to south.

of climbing and 75 feet of descending when done north to south.
Bugs Bunny is an early-intermediate ride, with a bit of rock garden at the top of the ridge. The trail winds back and forth when climbing uphill from the rockpile parking, creating a gentle overall rate of climb.
Getting up toward Lake Mountains summit. Dont have to wait for great views -- th...
Getting up toward Lake Mountain's summit. Don't have to wait for great views -- they're already here.
Reaching the summit of Lake Mountain, looking east toward Provo Peak, with Utah ...
Reaching the summit of Lake Mountain, looking east toward Provo Peak, with Utah Lake on the far right.
Near the top of the ridge, Bugs Bunny offers a connection to Rocket Powered Roller Skates, a directional trail that descends south to the north end of Roadrunner. After crossing the ridge (mile 0.4 from Cow Tracks) there's a trail split. These trails will reconnect. To the left is a downhill route, while the main trail keeps right.
At the very tip-top of the ridge, you'll hit a rock garden. To your left is the main entry to the Apollo trail. (There's another connector about 1/4 mile further on Bugs Bunny.) Just a few more feet down the trail is the top of Roadrunner on your right.

We're approaching the top. When you see these rocks,       you're approaching the fork with Apollo and Roadrunner.
We're approaching the top. When you see these rocks, you're approaching the fork with Apollo and Roadrunner.
View from Bugs Bunny of Utah Lake and the Wasatch       Front above Utah Valley.
View from Bugs Bunny of Utah Lake and the Wasatch Front above Utah Valley.
Bugs Bunny curves around to go southbound on the eastern side of the ridgeline. The Apollo Connector will join on your right, then you'll skirt a viewpoint at the north end of Paintball City. This is your half-way point for Bugs Bunny, at mile 0.5.
Bugs Bunny will descends a bit through grassy meadows and an occasional grove of juniper. Then it climbs and winds around a little. From the viewpoint, it's another 0.5 miles to the end.

There's a short connector over to Flintstone on the left and to Hunting Wabbit on the right.

The trail is smooth and non-technical through this       section.
The trail is smooth and non-technical through this section.
Standing on the Flintstone dirt road while looking       down the Paintball City ATV path. Bugs Bunny is the singletrack, with La       Gringa out-of-frame to our right.
Standing on the Flintstone dirt road while looking down the Paintball City ATV path. Bugs Bunny is the singletrack, with La Gringa out-of-frame to our right.
When Bugs Bunny again hits the top of the ridgeline, it parallels the doubletrack of Paintball City before arriving at the gravel road to Flintstone.

There's a 90-degree left turn of the singletrack on the edge of the intersection of the two roads. La Gringa is the trail to the left. Flintstone can be found across the broad torn-up area of the viewpoint. Jackrabbit is straight ahead across the road. Paintball City is the doubletrack 180 degrees behind you. Hunting Wabbit forks left form Paintball City after about 100 feet. Hog Rider forks downhill from the road intersection area. Good luck! In spring 2026, only Jackrabbit is marked.

Rocket Powered Roller Skates
Standing on Bugs Bunny, looking down RPRS.
Standing on Bugs Bunny, looking down RPRS.
Rocket Powered Roller Skates is a one-way downhill-only trail that forks away from upper Bugs Bunny and descends to a doubletrack right where Roadrunner crosses. (From the DT, you can take Roadrunner either uphill or down.)
Rocket Powered Roller Skates is an easy trail, 0.2 miles in length. There's only one tech spot (which you can simply ride around) where you can select a rock slab of appropriate height to drop off.
Here's the one and only tech feature. The central       drop is only about 18 inches.
Here's the one and only tech feature. The central drop is only about 18 inches.
Hunting Wabbit
Entry to Hunting Wabbit on the left. We're looking       north.
Entry to Hunting Wabbit on the left. We're looking north.
Hunting Wabbit starts on the Paintball City doubletrack near the end of Bugs Bunny and curves around the ridge area before ending on Road Runner.

It's 0.4 miles long and is a very easy ride with no technical features. On the way, it crosses and re-crosses the doubletrack, so that it passes close to the overlook at the north end of Paintball City. Stay left to avoid winding up on a torn-up viewpoint party zone.

Hunting Wabbit ends on Road Runner at the same spot as Hog Rider.
Winding through a juniper grove on the ridgeline.
Winding through a juniper grove on the ridgeline.
Hog Rider
Bottom of Hog Rider on Roadrunner.
Bottom of Hog Rider on Roadrunner.
Hog Rider winds through the area between Paintball City and Road Runner. It's 0.4 miles in length, with only a bit over 50 feet of elevation change from top to bottom.
Road Runner
We're on Bugs Bunny, about to descend upper Road       Runner.
We're on Bugs Bunny, about to descend upper Road Runner.
Road Runner is 1.1 miles long, running from trail fork between Bugs Bunny and Apollo down to Wile E Coyote before ending on a broad dirt road.

To descend Road Runner, fork right from the top of Bugs Bunny. Descend 0.3 miles to cross a doubletrack. You'll notice a trail on your right coming from the same direction, which is Rocket Powered Roller Skates. (Don't go there.)

Cross the doubletrack to continue downhill on Road Runner.

hortly after the doubletrack crossing, Hunting Wabbit and Hog Rider will join on your left from uphill. Stay straight and downhill on Road Runner.

Road Runner will cross another dirt road (the DT up to Flintstone) at mile 0.6, then will quickly cross Crop Duster then Gunslinger.

The next trail fork, at mile 1.0 from the top, is Wile E Coyote on your left. If you continue descending to mile 1.1, it will drop you onto the main dirt road between hillside and valley. Going northbound here will take you to the Rockpile (race staging) parking area.

We're passing through a juniper grove       on Road Runner
We're passing through a juniper grove on Road Runner
On the way uphill, we're crossing the doubletrack for       the final (newer) segment of Rod Runner.
On the way uphill, we're crossing the doubletrack for the final (newer) segment of Rod Runner.
Many riders start from the dirt road at the bottom of Road Runner, because this is the path for the race loop. Head south down the valley from the Rockpile on dirt road 0.3 miles to turn left on the Road Runner singletrack.

Wile E Coyote will fork to the right (southbound) just 1/10th mile uphill. Further on, Road Runner will cross both Cropduster and Gunslinger, then a gravel road at mile 0.5 as it heads northbound.

Road Runner will turn back northbound as climbs gently. At mile 0.7, Hunting Wabbit and Hog Rider are uphill on your right. Keep straight. Now you'll reach doubletrack. Cross over and take the right-hand trail, which is upper Road Runner. Your next stop will be Bugs Bunny on the ridgeline.

Much of Road Runner is straight and fast.
Much of Road Runner is straight and fast.
Jackrabbit (includes Paintball City doubletrack section)
Finding our way through the junipers. The race-day markers wont be there when yo...
Finding our way through the junipers. The race-day markers won't be there when you ride, so just keep meandering south.
Jackrabbit starts high on the ridgeline, about 0.3 miles from the Rockpile and 0.1 mile from the top of Roadrunner. Jackrabbit is 1.4 miles long with almost no overall elevation change, but with a fair amount of up-and-down. The first portion of Jackrabbit follows (approximately) the ridgeline ATV route southbound. This stretch is also called Paintball City. It's a bit of a maze through the trees, as every clearing seems to have branching tracks. Just keep heading south on what appears to be the main path. The interweaving tracks should rejoin before you hit the singletrack.
You'll emerge from the trees to cross a doubletrack (FYI, this doubletrack is the route to Flintstone ). Now you're on Jackrabbit proper, a narrow winding non-motorized singletrack.
The scenery is inspiringly desolate and has its own ugly Great Basin type of empty beauty. There's plenty of very nice riding surrounded by a unique landscape. Jackrabbit will cross Cropduster, Gunslinger, then Wile E Coyote before it connects to Deadwood.
Looking south as we enter Jackrabbit. The sign says no motorized vehicles.
Looking south as we enter Jackrabbit. The sign says "no motorized vehicles."
View back to the north at the Oquirrh Mountains.
View back to the north at the Oquirrh Mountains.
The scenery is inspiringly desolate and has its own ugly Great Basin type of empty beauty. There's plenty of very nice riding surrounded by a unique landscape. Jackrabbit will cross Cropduster, Gunslinger, then Wile E Coyote before it connects to Deadwood.
At the southern end, 1.4 miles from the ridgeline, Jackrabbit drops rapidly through a series of smooth banked turns. Jackrabbit will cross the Wile E Coyote singletrack shortly before joining a doubletrack on the edge of the valley.
Rolling a tight banked turn as we descend to the dirt       road.
Rolling a tight banked turn as we descend to the dirt road.
Cruising Jackrabbit.
Cruising Jackrabbit.
If you're heading for Deadwood, you can either turn left onto Wile E Coyote, or drop down to the dirt road. If you go for the road, keep left and heading south to reach Deadwood. Take a right on the dirt road at the road fork, then left on singletrack.
Wile E Coyote
View back to the north at the Oquirrh Mountains as Bruce rides Wile E Coyote.
View back to the north at the Oquirrh Mountains as Bruce rides Wile E Coyote.
As mentioned above, Wile E Coyote forks away from Roadrunner just 150 yards from its southern end. From the origin on Roadrunner the trail runs south 0.9 miles before ending at a dirt-road fork just across from the southern end of Deadwood. (To connect to Deadwood, follow the doubletrack around to the right so you're heading northwest. Spot the singletrack on your left after around 50 yards.)
When ridden north to south, Wile E Coyote is generally uphill, but has some up-and-down that make it a bit tougher. It's a much harder bit of riding than the doubletrack. While it gains only 150 feet in absolute altitude as you progress south, the rolling hillside makes it seem like more.
A bit of late spring snow persists under the cedars on Wile E Coyote.
A bit of late spring snow persists under the cedars on Wile E Coyote.
Cropduster
Shortly after forking onto Cropduster from Backspacer, were heading southeast al...
Shortly after forking onto Cropduster from Backspacer, we're heading southeast along the ravine.
Cropduster forks away from Backspacer as southbound Backspacer crosses a dirt road. Veer to the left and turn east along the edge of the ravine. Cropduster will give you a gentle but sustained climb to the top of the ridge on Lake Mountain. It's 1.3 miles in length with 300 feet of elevation gain.
The trail surface is fairly smooth, but there are a few jumps built in. Although most riders use Cropduster as a climber, it's a two-way trail and you can expect to encounter riders going the other way at high speed. Downhillers, stop and move aside for climbers!
At mile 0.7 from Backspacer, you'll reach a trail fork. Cropduster goes left. The right fork is Gunslinger.
A gap jump on Cropduster, for riders who are descending. Note the prominent ride...
A gap jump on Cropduster, for riders who are descending. Note the prominent ride-around.
The Oquirrh Mountains make a beautiful backdrop for Cropduster.
The Oquirrh Mountains make a beautiful backdrop for Cropduster.
Cropduster will cross both Roadrunner and Jackrabbit on its way to the top. It ends at a dirt road on the ridgeline at around 5450 feet elevation. Across the road is the Shooting Gallery trail, which is CLOSED. (Unsafe conditions due to poorly-controlled illegal shooting on a daily basis.)
Gunslinger
Gunslinger heads west across the ridge at the fork with Cropduster.
Gunslinger heads west across the ridge at the fork with Cropduster.
As a downhill, Gunslinger starts right where Cropduster ends. The trail drops to the west before turning back north to rejoin Cropduster 0.5 miles later. The vertical drop is 200 feet.
Turns are banked and the riding is fairly easy. There are a few engineered jumps that intermediate riders can simply go around.
While most riders use Gunslinger as a downhill, it's a two-way trail. So yield to climbers on your way down.
Heading north during the descent.
Heading north during the descent.
Other Trails
Riding north on Apollo in mid-March 2026, with a bit       of snow on the Oquirrh Mountains ahead.
Riding north on Apollo in mid-March 2026, with a bit of snow on the Oquirrh Mountains ahead.

Apollo

Apollo is the northernmost piece of the eastern ridgeline ride. It's a two-way trail although most riders will prefer to ride northbound. 

Apollo has the most slope of the three ridgeline trails, but drops only 100 vertical feet in 0.7 miles when done south to north. However most of that slope comes in a short stretch that will be a tough climb when the trail is dusty. So for both tech difficulty and navigation simplicity, I suggest riding it from the southern end northbound. Because of these steeper bits, I rate Apollo as intermediate.

Apollo is discussed in detail on the Eastern Ridge page.

Running along the ridge on La Gringa, enjoying a view       of Utah Valley.
Running along the ridge on La Gringa, enjoying a view of Utah Valley.

La Gringa

La Gringa is the southernmost of the Lake Mountain ridgeline trails. It's 0.6 miles long with 100 vertical feet of elevation loss from south to north. There's a series of limestone rock outcrops near the southern end that might challenge less-strong riders coming from the north, but they're do-able. The outcrops raise the overall tech rating for La Gringa to intermediate, but the rest of the trail is quite easy.

La Gringa is discussed in detail on the Eastern Ridge page.

Traversing west on the first section of Deadwood.
Traversing west on the first section of Deadwood.
Deadwood

Deadwood is discussed on the Eagle Mountain South Trails page, but is mentioned here because it connects to the southern end of Wile E Coyote.

Deadwood climbs away from the road heading westbound. After it skirts the low hill at the southern end of Hidden Valley, it will drop down and cross a dirt road. It will climb a bit up the opposite hillside before turn north. Deadwood ends on dirt road across from the southwestern end of Treadstone (discussed on the Eagle Mountain Middle Trails page).

Climbing the hill.
Climbing the hill.
411, Eastwood, and Fistful of Dollars

New in 2020 is a cluster of trails at the south end of the Deadwood Trail. It features a climbing trail called 411 and two flow trails called Eastwood and Fistful of Dollars. These trails are discussed in detail on the South Eagle Mountain trail page .
411 begins on the doubletrack that heads uphill from the south end of Deadwood. Pedal just over 1/10th mile on the doubletrack then turn right onto the climbing singletrack. You'll cross Eastwood on the way uphill, then reach the top of Eastwood at mile 0.6. Turn left to drop Eastwood, or continue straight uphill for Fistful of Dollars.

Looking east as we approach a diving board.
Looking east as we approach a diving board.
Flintstone

This is a downhill-only expert trail with some high-expert options. It starts on the east ridgeline above the DH trails and descends to dirt road in southern Eagle Mountain. Most riders do this with a shuttle vehicle. The top of the trail is up a DT from the middle of Jackrabbit or Roadrunner. See the Flintstone page . (Note: the nearby Shooting Gallery trail remains closed!)